CAREER: Scientific Role-Playing Games for 21st-Century Citizenship
Findings will be posted as they become available.
Because this project is being made with a private educational games company, the design documents are currently internal. A summary of our approach is currently in press: Gaydos M.J. & Squire, K (in press). Citizen Science: Designing a game for the 21st century. In Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions, Richard Van Eck, Editor. Hershey, PA: IGI Global.
Additionally, our first set of findings are forthcoming in the symposium: "Games Research 2.0: Assessing Learning in and Around Educational Games and Virtual Worlds" at the American Education Research Association annual meeting in April/May 2010.
A video game to teach students scientific literacy.