District of Columbia

Science: Computer Games, Simulations, and Education

Principal Investigator: 
Project Overview
Background & Purpose: 

This project will provide an overview of available research evidence and will discuss possible research pathways about the potential for gaming and simulations to support science learning. This workshop and consensus study will seek to understand the connection between learning theory and computer gaming and simulations, the potential role that computer gaming and simulations may have for the assessment of student learning, and pathways by which computer gaming and simulation could materialize at sufficient scale to fully evaluate its learning and assessment potential.

Research Design: 

This project is designed to convene a workshop and prepare a consensus report, generating evidence which is synthetic in nature.

Publications & Presentations: 

National Research Council. 2011. Learning Science Through Computer Games and Simulations. Committee on Science Learning: Computer Games, Simulations, and Education, Margaret A. Honey and Margaret Hilton, Editors. Washington, DC: The National Academies Press.

Target Population: 
Research Design: 


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